
Founder & Chief Product Officer
Founded Illumination Games, a "Playing Smart" edutainment game publisher built in partnership with Ingenium Museum Corporation. Led product and creative across seven titles released on Nintendo Switch, iOS, Android, and VR, reaching 2.4 million players globally. Official Nintendo partner and winner of the 2017 Global Serious Games Award.
2.4M
Players
182
Countries
7
Titles
Five titles released across mobile, console, and VR — each designed to embed learning within genuinely compelling gameplay. Click any title to explore the full portfolio.
Educational content struggled to reach mainstream audiences. Traditional approaches to 'serious games' felt clinical and failed to compete with commercial entertainment for attention. There was a gap in the market for games that could genuinely educate while delivering the production quality and engagement of commercial titles — across mobile, console, and VR platforms.
Founded Illumination Games as a joint publishing company in partnership with the Ingenium Corporation (Canada's national science and innovation museums), highlighting new ways of delivering educational content to global audiences. Built a diverse portfolio spanning aerial combat, space exploration, ecology, and puzzle games — each designed to embed learning within genuinely compelling gameplay. Cultivated a direct partnership with Nintendo, earning an invitation to their exclusive Switch launch program.
Released 7 titles across mobile, console, and VR reaching 2.4 million players globally in 182 countries. Won the 2017 Global Serious Games Award. Became an official Nintendo partner with Skies of Fury DX as a Switch launch title. Demonstrated that edutainment could achieve wide-scale consumer adoption without compromising educational integrity.
Work With Me
30-minute strategy call to discuss your product, team, or business challenge. No commitment required.
Book a Call